Enlisted Wiki
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Enlisted is a free squad-based multiplayer tactical first-person shooter developed by Darkflow Software and published by Gaijin Entertainment. The game is set during World War II and revolves around major battles fought across all fronts of the war. It was an Xbox Series X/S launch title and timed console exclusive. On March 2, 2021, the closed Beta went live on PlayStation 5. On April 8, 2021, the game was released on PC as an open beta test.[1][2][3]

Gameplay[]

Enlisted is squad-based, with each player controlling an Infantry class or a vehicle crew. Players control a squad of 3–9 soldiers of varying Classes, equipped with class-restricted weapons such as rifles, submachine guns, machine guns, sniper rifles, mortars, anti-tank weapons, or flamethrowers. Players may also choose to control the crew of a tank or a fighter aircraft, which at least one must always be selected for use in the menu. Players control one of the soldiers in their squad, and can give orders to or switch between the other AI soldiers in their squad. The player's squads, soldiers, and weaponry can be managed in the main menu, where squads can be equipped and upgraded, soldiers and weapons can be purchased, game modes and campaigns can be switched, and several other aspects of the game can be customized or controlled.

Fronts[]

Players battle in large maps based on major World War II battles and fronts. These consist of:

  • Eastern Front
  • Western Front
  • North African Campaign
  • Pacific Theatre

Factions[]

The specific factions used depend on the campaign. The game features six campaigns: Battle of Moscow, Invasion of Normandy, Battle of Berlin, Battle of Stalingrad, Battle of Tunisia, and the Pacific War.[4][5]

Allied Powers[]

  • Red Army
  • United States Army
  • United States Marine Corps
  • British Army
  • Free French Forces
  • New Zealand Army
  • Australian Army

Axis Powers[]

  • Wehrmacht
  • Royal Italian Army
  • Imperial Japanese Army
  • Romanian Armed Forces

Matchmaking[]

Players can choose from two modes:

  • Squads - Standard default matchmaking, where players spawn with their full squads.
  • Lone Fighters - Modified matchmaking, where players do not spawn with their squads; instead the player selects individual soldiers from their squads to spawn as. If a soldier is killed, they will be unavailable for the rest of the match, and another soldier must be selected; to compensate, spawn numbers are increased. Most of the HUD (heads-up display) is hidden in this mode. Unlocked at campaign level 3.

Singleplayer tutorial levels for basic gameplay, tanks, planes, and engineers are also available, as is a shooting range containing every weapon in the game.

Game modes[]

  • Conquest – Both teams fight to control three control points (five in "Battle of Berlin") on a map. Each team is represented by a colored bar that depletes as long as the enemy team has two or more points controlled. The match ends when one team's bar fully depletes.
  • Invasion – One team attempts to take a series of five control points on a large map, while the other attempts to defend each point. Each point is played sequentially; if the defenders lose a point, they must retreat to the next point. Attackers are restricted to 1000 respawn tickets (including AI soldiers). Additional tickets can be obtained by capturing control points or by shooting down barrage balloons in certain maps. The match ends when either the attackers run out of tickets or the defenders lose all of their control points.
  • Assault – One team must defend a series of control points from the other team. However, two points must be captured at a time to progress, and the points can be captured by either team, allowing the defending team to delay the enemy or push back.
  • Destruction – One team must defend a series of control points from the other team. However, instead of regular control points that must be captured, the attacking team must plant explosives at each point and destroy them to sabotage the enemy. These explosives can be removed by the enemy, so the attackers must defend their explosives once planted.
  • Armored Train Escort – One team must escort an armored train through two stations, while the other team must stop them. The respawn zones and objectives shift as the train progresses.
  • Confrontation – Both teams fight to control a series of control points. Each point is played sequentially, and the front line shifts with each point captured; however, both teams are on the offensive and can recapture lost points. The match ends when a team runs out of tickets or loses all of their control points.

References[]

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